Tales From The Code Front Stories in words and pictures

Playing "Burnin Rubber"

"Toto, I've a feeling we're not in Kansas anymore."

The Wizard of Oz (1939)

[I posted this over at mastodon, but figured it might not hurt here as well.]

When I got my (used, from one of my mum's co-workers) it came with a and 4 or 5 60 minute tapes full of games (turbo tape format). With it came a printed list of what was on them.

As I didn't have a clue about any of them, I just played the first game that loaded from tape.

Here it is, the very first game I played on MY C64 [drumroll]:

"Burnin Rubber"


Title and help screen

It sported some fairly basic rules I could deduce without knowing a single word of English:
You scored points for:
- bumping other cars off the track
- jumping and landing on them (the only way to crash the "tanks")
- getting bonus points after each round (track)

The tracks were simple, straight "roads" changing in width and the occasional piece of water you'd have to jump over.


Ingame and level end.

I replayed it a few times, but always had to turn down the volume, as the track playing along is a 100% annoying and maddening.

I'd give it a 2/5 for replayability.

A very short Genesis64 Q&A.

"By the way – is there anyone on board who knows how to fly a plane?"

Airplane! (1980)

Let's do this.

Q: "So, is Genesis64 dead yet?"
A: "Heck! No."

Q: "Why isn't there anything to see?"
A: "Heavy rewriting, new parser, lack of time (and sometimes motivation)."

Q: "Are there still news about it on twitter?"
A: "Nope, I'm not going to visit the church of moronic Elon worshiping anymore (except for deleting)."

Q: "Where then?"
A: "Mastodon of course, see: https://oldbytes.space/@nGFX"

Q: "Sooooo .... any news?"
A: "I ported my MiniFSM class over to typescript and added it to the 'boot' process, and it'll be used for running the whole thing as well. I'm also working on the memory map, so it uses the same values as the real C64. After that, it's back to adding more C64 commands and functions, right now there are only poke and peek are really working."

And that's it.

Until next time (in a year or so :| )

Playing "Somerville"

Another one I got via GamePass and I'm quite undecided about what to make of it. It's word free, so no messing with tiny subtitles (I see a rant coming), but it pushes the needle towards "unfinished" with its controls.

Place with a view.

The controls are annoyingly fidgety at times and there are spots where you have to hit a spot on-the-pixel (see image below where you need to position yourself in the shadows of the umbrellas in order to cross the screen).

Don't go towards the light.

On the plus side ... I haven't rage-quit yet, but I'm also not sure i